Parry 8 (7) / Toughness 8 / Charisma -2* / Pace 5"
Current Rank: Novice w/0XP
Glory: 0
Glory: 0
Bennies:
Edges:
- Low Light Vision: Ignore attack penalties in dim and dark lighting.
- Mountain-Born: No penalties in rough terrain associated with hills and mountains
- Winter Soul: +2 Vigor to resist effects of cold weather, & +2 Armor vs Cold, Coldfire, or Ice Attacks
- Tough: Start with a d6 in vigor and it can be incresed as much as d12+3
- Sweep - Make an attack with a melee weapon against all adjacent targets (friends and foes) at a -2 penalty. Resolve damage seperately
Hindrances:
- Overconfident (Major) Your character thinks he can handle anything, not suicidal but certainly takes bigger risks than others would who use thier common sense.
- Doubting Thomas (Minor) Skeptical when it comes to the supernatural and is thus all the more frightened when finally face to face with it. -2 to fear checks when facing undeniable supernatural horrors.
- Loyal (Minor) Willing to put himself at risk to save a friend.
- Insular (Racial) Frost Dwarves have long kept to themselves and thus have a permenent -2 to their charisma unless they are speaking with another Frost Dwarf where they then gain a +2
- Heat Lethargy (Racial) Frost Dwarves become lethargic at temperatures above 53 degrees or higher thus they suffer a -1 on alltrait rolls in such temps.
- Slow (Racial) Frost Dwarves are stout and can only move at Pace 5"
Languages:
Attributes:
- d8 Agility
- d4 Smarts
- d10 Strength
- d4 Spirit
- d6 Vigor
Skills:
- d8 Climbing
- d12 Fighting
- d4 Notice
- d4 Intimidation
- d8 Throwing
Weapons:
- Great Axe - Attack Roll: d12 Damage Roll d10 + d10 Notes: AP 1 Parry -1 Req 2 hands 15 lbs
- Throwing Axe (2) - Range: 3/6/12 Attack Roll: d8 Damage Roll d10 + d6 Notes: 2*2 lbs (4)
Armor:
- Plate Corselet (T) - +3 Armor - 20 lbs.
Gear: (49 lbs / 50 lbs.)
- Backpack: 2 lbs
- Climbing Gear: +2 Climb checks - 4 lbs
- Bedroll: 4 lbs
- $60 Scields
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Character: Rurick Halfgraden
Race: Frost Dwarf
Origin: Varied
Class: Fighter
Age: Unsure, 30's
Gender: Male
Height: 5'1"
Weight: 210 lbs
Rurick knows little about his family or his background. As far back as he can remember there has always been conflict. Whether he was forced to fight the wilds of the Winterlands and all the harshness they entail, or his first conflict with the living. Much of his memory is a white haze either created to block horrific memories or because much of his childhood was spent waist deep in snow.
His first memory he can recall was meeting his mentor/father figure Detran Halfgraden who educated him in blood and taught him the ways of the axe. Rurick looked up to him and followed him everywhere which eventually led him to join the Grey Legion. After years and years of conflict for various causes Rurick has found himself at an impasse.
The Legion had called upon Detran however not himself. Having lost his only connection to others he now seeks adventure and a cause worthy of his talents. Little is known about where or why Detran was called upon. However, Rurick feels simply that he was not strong enough to accompany him.
Rurick will continue to seek out the strong and fight for a cause that will continue to test his abilities and eventually lead him to be called alongside his Mentor once again.



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