Tuesday, April 9, 2013

Birgir Oathspeaker

Birgir Oathspeaker, the Youthful Wanderluster
 





Parry 8 / Toughness 8 / Charisma 0 / Pace 6"




Current Rank: Novice w/0XP

Glory: 0
Bennies:

Edges:
  1. Brawny: Toughness +1 load limit is Strength x 8
  2. First Strike: May attack one foe who moves adjacent

Hindrances:
  1. Heroic (Major) Character always helps those in need
  2. Illiterate (Minor) Unable to read or write
  3. Hard of Hearing (Minor) -2 to notice sounds


Languages:

  • Trader: Common Speak for many a traveler
  • Saxa: Saxa 


  • Attributes:

    • d8 Agility
    • d4 Smarts
    • d8 Strength
    • d6 Spirit
    • d6 Vigor


    Skills:

    • d10 Fighting
    • d6 Climbing
    • d6 Intimidation
    • d6 Notice
    • d4 Survival
    • d6 Swimming
    Weapons:

    • Long spear: Damage d8+d6 - Parry +1, Reach 1, 2 Hands wgt 5lbs

    Armor:

    • Scale Hauberk (T,A,L) - +2 Armor - 25 lbs.
    • Pot Helm - +1 Head 50% head protection - 4 lbs

    Gear: (48 lbs / 64 lbs.) 

    • Bedroll - 4 lbs
    • Winter Gear (cloak\Parka) - Adds a +2 to vigor vs cold weather 3 lbs

    --------------------------------------------------------------------------------
    Character: Birgir Oathspeaker
    Race: Saxa
    Origin: Not saying atm
    Class: Spearman
    Age: Not saying atm
    Gender: Male
    Height: 6' 2"
    Weight: 198 lbs

    Today was the day.
                    Birgir slowly climbed out of his bed, though truth be told, he hadn't slept a wink last night.  He gingerly tiptoed through the common sleeping room he shared with his brothers and sisters.  They would arise soon to begin their chores around the farm, but Birgir wanted to be on the road before they awoke.  The goodbyes would be too hard.

                    Today was the day.

                      Birgir crept past the room where his parents were sleeping.  If his father was awake, Birgir would only have to listen to another lecture about responsibility.    It was his mother that convinced the cantankerous old man to let him leave, and for that Birgir would always be grateful.  

                    Today was the day.

                    Birgir finally reached the front door to his family's tiny cottage.  He looked at the equipment he  had left neatly stacked by the door.  It had taken him several seasons of odd jobs around the village but he had finally saved enough money to afford his very own weapon and suit of armor.  The blacksmith had chuckled as he counted out Birgir's hard earned coin.  His departure had become something of a joke around the village.  There were even bets being placed on when he would return: freezing, broke, humbled.

                    As he donned the winter clothes his mother had stitched for him, Birgir thought back on what had instilled him with this wanderlust.  The epics of the Skalds had enthralled him since he was a child and he had grown up dreaming of becoming a hero.  His parents had hoped that time would temper his desires, but Birgir would not be dissuaded from his path.  He would protect the defenseless.  He would punish the wicked.  He would become a hero his village could be proud of.

                    Pushing the last of his doubts out of his mind, Birgir quietly opened the front door of the cottage.  He took a deep breath of the chilly morning air as he gazed at the road stretched out in front of him. 

                    Today was the day.


     
     

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